The exhibit combines physical scenes with virtual projection to create a virtual and real space scene.
| Category | Digital & AI |
|---|---|
| Standard size | Custom size |
| Supply | Single unit or batch · OEM to your drawing |
| Lead time | Standard 4–8 weeks after deposit (confirmed per contract) |
| Warranty | 1 year, structure and control |
| Documents | Specification sheet · control diagram · spare-part list |
A standard catalogue model: the dimensions, control package and finish are fixed, which is what keeps the price and the lead time predictable. Size, colour and interface language can be adapted without a new design cycle.
Standard models from this range are also listed in our online store, priced in USD — see the price yourself ↗
The exhibit combines physical scenes with virtual projection to create a virtual and real space scene. By manipulating the keyboard, vase, and artwork in the scene, visitors can experience the magic of screenless interaction technology and feel the magical experience brought by digital technology.
The unit is designed for unsupervised public use: controls are recessed or shielded, moving parts are enclosed, and the interface is operable by a child of about six with no instruction. Where a screen is used, the language can be switched without changing the hardware, and the content can be replaced on site.
Screen free interaction technology: With AR projection gradually possessing adaptive scene recognition and mobility, it will enter the stage of arbitrary surface interaction. This means that AR projection can serve as infrastructure; Interactive projection technology captures and photographs target images (such as participants) through capture devices (sensors), which are then analyzed by an image analysis system to generate the motion of the captured object. The motion data is combined with a real-time image interaction system to create a closely integrated interactive effect between the participants and the screen. Interactive projection technology captures and photographs target images (such as participants) through capture devices (radar sensors), which are then analyzed by an image analysis system to generate the motion of the captured object. The motion data is combined with a real-time image interaction system to create a closely integrated interactive effect between the participants and the screen.
Every unit leaves the factory after a running test: mechanisms cycled, electronics burned in, edges dressed, fixings torqued and marked. Wear parts — bearings, sliders, lamps, belts, touch panels — are modular and listed on the spare-part sheet, so a venue technician can replace them without returning the exhibit. Crating is plywood with foam blocking; the loading plan and packing list travel with the shipment.
Other models from the Digital & AI line, all held to the same specification and the same control package.

Hundreds of orbiting nodes light up to show global coverage.

Mechanical fingers play a request chosen by the visitor.

A chain of blocks that cannot be edited once the next one is added.

A camera reads a scrambled cube; the arm solves it in under a minute.
Attach a theme outline, a floor plan, or nothing at all — a photo of the space is enough to start. Quotations are issued against a real exhibit list, not per-square-metre guesses.
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